Web Development

  Homes arrow Web Development arrow Making Interactive flicks web tutorials using...
 Webmaster Tools
 
Base64 Encoding 
Browser Settings 
CSS Coder 
CSS Navigation Menu 
Datetime Converter 
DHTML Tooltip 
Dig Utility 
DNS Utility 
Dropdown Menu 
Fetch Content 
Fetch Header 
Floating Layer 
htaccess Generator 
HTML to PHP 
HTML Encoder 
HTML Entities 
IP Convert 
Meta Tags 
Password Encryption
 
Password Strength
 
Pattern Extractor 
Ping Utility 
Pop-Up Window 
Regex Extractor 
Regex Match 
Scrollbar Color 
Source Viewer 
Syntax Highlighting 
URL Encoding 
Web Safe Colors 
Forums Sitemap 
Weekly Newsletter
 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us 
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
WEB DEVELOPMENT

Making Interactive flicks web tutorials using Flash
By: Developer Shed
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating:  stars stars stars stars stars / 0
    2003-08-09

    Table of Contents:

    Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     

    SEARCH DEV MECHANIC

    TOOLS YOU CAN USE

    advertisement

    "Actions Speak Louder than Words" is so true. In today’s wired Web world, where interactivity is everything, who wants to hang around dull clicksville. And those plain vanilla pages I find so visually boring too. Flash has been developed to help you develop rich creative media for the Web. And provide your audience with an enriched, intriguing experience. If "Interactivity is the core competency of all media and the same applies to the web ... which can differentiates one from another," let's get Interactive.

    In an interactive Flash movie, your audience uses the keyboard, the mouse, or both to jump to different parts of a movie, move objects, enter information in forms, and perform many other interactive operations. You create interactive movies by setting up actions—sets of instructions written in ActionScript that run when a specific event occurs. The events that can trigger an action are either the play head reaching a frame, or the user clicking a button or pressing keys on the keyboard. You can insert actions without having to write any ActionScript; if you're proficient in ActionScript, you can write your own script.

    ActionScript is an object-oriented programming language. In object-oriented scripting, you organize information by arranging it into groups called classes. You can create multiple instances of a class, called objects, to use in your scripts. You can use ActionScript's predefined classes and create your own. Flash uses the ActionScript scripting language to add interactivity to a movie. Objects in ActionScript can contain data or they can be graphically represented on the Stage as movie clips.

    ActionScript can be created and edited in Action panel, in two different editing mode. In Normal Mode you can write actions using parameter (argument) fields that prompt you for the correct arguments. In Expert Mode you can write and edit actions directly in a text box, much like writing script with a text editor.

    Assigning actions to Button or Movie clip:

    • Select a button or movie clip instance and choose Window > Actions.
    • Double-click an action in the Basics Actions category.
    • Drag an action from the Basic Actions category on the left to the Actions list on the right side of the panel.
    • Click the Add (+) button and choose an action from the pop-up menu.

    To display the Parameters pane, click the triangle in the lower right corner of the Actions panel. Select the action and enter new values in the Parameters text boxes to change parameters of existing actions.

    Setting mouse event options:
    Assigning an action to a button also automatically assigns a Mouse Event action to the button to handle, or manage, the action. Each handler begins with the word on, followed by the event to which the handler responds.
    For example:
    on (release)
    on (keyPress "<Space>")
    on (rollOver)
    The release parameter indicates that the user pressed and released the mouse button. You can specify which mouse events trigger a button action using the Actions panel.

    Assigning actions to frames:
    To make a movie do something when it reaches a key frame, you assign a frame action to the key frame. For example, to create a loop within a movie, you might add a frame action to Frame 20 that specifies "go to Frame 10 and play."

    Select a key frame in the Timeline and choose Window > Actions.
    Double-click an action in the Basic Actions category in the Toolbox list.
    Drag an action from the Toolbox list on the left to the Actions list on the right side of the panel.
    Click the Add (+) button, and choose a statement from the pop-up menu.
    To display the Parameters pane, click the triangle in the lower right corner of the Actions panel. Select the action and enter new values in the Parameters text boxes to change parameters of existing actions.

    Using basic actions for navigation and interaction:
    The basic actions in the Actions panel let you control navigation and user interaction in a movie by selecting actions and having Flash write the ActionScript for you. The basic actions include the following:

    The Go To action jumps to a frame or scene.
    The Play and Stop actions play and stop movies.
    The Stop All Sounds action stops all sounds in the movie.
    The Get URL action jumps to a different URL.
    The FSCommand action controls the Flash Player that's playing a movie.
    The Load Movie and Unload Movie actions load and unload additional movies.
    The Tell Target action controls other movies and movie clips.
    The If Frame Is Loaded action checks whether a frame is loaded.
    The On Mouse Event action assigns a mouse event or keyboard key that triggers an action.

    Once you've assigned an action, it's recommended that you test whether it works, using the Control > Test Movie command.

    Readers who have missed the previous columns can check past Product Guides in the Archives section of IT@TT Onlineat http://www.careermosaicindia.com/itattt

    Vaishali Singh
    it.tt@careermosaicindia.co.in

    Vaishali Singh
    yshali@yshali.com
    Visit http://www.yshali.com/

     

    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

    More Web Development Articles
    More By Developer Shed

       

    WEB DEVELOPMENT ARTICLES

    - On Page SEO for New Domains
    - Improve Your Site`s Speed
    - Safari Books Online Review
    - Creating an Estore From the Ground Up
    - Most Common SEO Mistakes Developers Make
    - Making the Most of Your Titles and Meta Desc...
    - Five Ways Using Flash Can Damage Your Site
    - A Web Designer`s Guide to Colors
    - Use Webstarts to Create a Free Site
    - More Than Just Looks. How Your Web Design C...
    - How to Design Content Pages
    - Mint Review
    - Make Your WordPress Website Look Professional
    - How to Create a Mobile Web Site
    - Meta Tags: Still Useful?

    Developer Shed Affiliates

     



    © 2003-2018 by Developer Shed. All rights reserved. DS Cluster - Follow our Sitemap